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oops, by silouhette, I meant silhouette of course :-)
>
> Thanks for the comment.
>
> This method works only with a mesh (mesh2) object. For example, the
> silouhette contour of an object is the line separating what is visible
> and what is hidden; so, with a mesh, you get the silouhette by drawing
> the edges which are shared by one visible face and one hidden face.
>
> I'll post soon a complete How-to in p.b.scene-files.
>
>
> Thibaut
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